package com.bpo.defender;

import java.io.ByteArrayOutputStream;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.util.Random;

import javax.microedition.khronos.opengles.GL10;


import android.content.Context;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;


public class GameScreen implements Screen {
	
	 
	MainActivity activity;
	
	@Override
	public void dispose() {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void hide() {
		// TODO Auto-generated method stub
		
	}
	
	public GameScreen(MainActivity activity) {
		super();
		
		this.activity=activity;
		// TODO Auto-generated constructor stub
	}

	@Override
	public void pause() {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void render(float arg0) {
		// TODO Auto-generated method stub
	
		 Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
	        Gdx.gl.glClearColor(0f,0f,0f,0f);	
	    
}

	@Override
	public void resize(int arg0, int arg1) {
		// TODO Auto-generated method stub

	}

	@Override
	public void resume() {
		// TODO Auto-generated method stub

	}

	@Override
	public void show() {
		
       
		
		
	}
	

}
